Tagged: speed

Fox and Hound 2-player game 0

May 7, 1967: Ralph Baer Plays First Two-Player Game: Fox and Hounds

1967 – Video game developer Ralph Baer plays the first two-player video game. Fox and Hounds was a game where the fox (a red dot) was chased by the hounds (white dots). The controller were two knobs –  horizontal and vertical. You would see how long you could avoid the hounds. From his own website: 7 May 1967 – Played first two-player video game (I lost!) This was part of a series of more complex video games including shooting games, handball and Ping Pong. Ultimately leading to the Magnavox Odyssey TV game system in 1972. Baer passed away on December 8, 2014. Full...

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Moores Law 0

April 13, 1965: Moore’s Law

1965– You may have heard about Moore’s Law. This states that every 18 months, a processor will double in speed. The law’s name is coined after Intel co-founder Gordon E. Moore. He said: It can’t continue forever. The nature of the exponential is that you push them out and eventually disaster happens. The law started with the Integrated circuit. It has continued to this day – especially since we switched ideas and, instead of speeding up, we double the amount of processors. Full Day in Tech History podcast show notes for April 13 Apple discontinues the Power Mac G4 Atari signs agreement...

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Intel Logo 0

May 7, 1997: Intel Pentium II Introducing the Slot 1 Processor

1997 – Intel changes the processor game a bit with the Pentium II processor. Starting at speed of 200 MHz / 66 MHz bus, the proc had a new design. What was called “Slot 1” processor, Intel got away from the pin architecture to a card slot. You would insert the PII to the slot just like you would memory, an ISA or PCI card. What was Code-named Klamath, the processor incorporated 7.5 million transistors using 0.35 micron process technology, contained a 512kB Level-2 external cache,  performs at 613 MIPS (300 MHz), and is able to address 64GB of memory. MMX instruction was...

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